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Medieval Designer for Oculus Quest
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Devlog
Two updates in one day?? YES!
May 30, 2021
by
BigTopGameStudio
The game should now load much much faster. There should also be a little bit less latency on the controllers and movement in general...
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Quest 1 Launch Issue Fix
May 29, 2021
by
BigTopGameStudio
There was an Issue in the previous version that was preventing the game from launching on quest 1. The fix required moving to a new rendering method which might negatively impact performance. If you n...
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Item snapping coming soon.
May 07, 2021
by
BigTopGameStudio
#update
Item snapping is currently functional in a beta build of the game! I thought this feature would be much harder to implement than it ended up being. I plan to release the snapping feature at the same t...
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Tree bug fix
April 27, 2021
by
BigTopGameStudio
#bug fix
An Issue was brought to my attention with a few of the trees having some strange floating bits. Should be fixed in this update...
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Post launch plans for Medieval Designer
April 26, 2021
by
BigTopGameStudio
1
#General
Hi! It's been a semi rough launch, not surprising seeing as this is my first commercial title. Thanks for bearing with me as I work through any issues. There are a few things I would like to add post...
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